Tuesday, February 28, 2012
Monday, February 27, 2012
Wednesday, February 22, 2012
Tuesday, February 21, 2012
Monday, February 20, 2012
Friday, February 17, 2012
Friday, February 10, 2012
Self-illumination on the light bulb
Found out that a self-illumination map works in Unity just like you think it would, black for off, white for on. The tricky part that took some investigation is that Unity will only look in the alpha channel for your self-illum map, so save it as a file format that has an alpha channel (.psd works).
Thursday, February 9, 2012
Wednesday, February 8, 2012
Monday, February 6, 2012
Friday, February 3, 2012
Wednesday, February 1, 2012
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